PENGEMBANGAN MEDIA POP-UP BOOK BERBASIS PJBL (PROJECT BASED LEARNING) UNTUK MENINGKATKAN KEMAMPUAN BERPIKIR KREATIF PESERTA DIDIK KELAS III MI YATABU
Abstract
This study aims to develop learning media in the form of pop-up
books that focus on alphabet material and PJBL-based learning
methods to improve students’ creative thinking skills in
Indonesian Language subjects Chapter I: Let’s Play! in grade III
of elementary school. This study used the Four D (4D)
development model which includes four stages: Define, Design,
Develop, and Disseminate. The results of the study indicated that
this pop-up book learning media can be categorized as feasible.
The results were obtained through the validation process by the
validator using a validation sheet and a feasibility test by the
research subject using a questionnaire response sheet. The
percentage of values given by material experts is 96% with the
criteria “Very Valid”, the results of the assessment by media
experts are 95% with the criteria “Very Valid.” While the results
of the student response questionnaire assessment are 88% with the
category “Very Practical,” and the results of the teacher’s warm
response data processing are 97% with the category “Very
Practical.” Learning media is also effective to use with a classical
completeness percentage obtained of 85% with the category “Very
Effective.” Therefore, it is obtained that the pop-up book alphabet
learning media (Chapter 1: Let’s Play) Based on PJBL class III MI
Yatabu has been categorized as feasible and can be used to
improve creative thinking skills, especially for Indonesian
language subject, alphabet material, chapter 1: Let’s Play!.
References
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Sindi Lestari, Rintis Rizkia
Pangestika,TitiAnjarini
; Pengembangan RPP
Model Discovery
Learning Tema Daerah
Tempat Tinggalku Pada
Siswa Kelas IV Sekolah
Dasar











