MEDIA FLASH CARD DIGITAL BERBASIS PROBLEM BASED LEARNING (PBL) UNTUK MENINGKATKAN KEMAMPUAN MEMBACA SISWA KELAS I SD

  • Ni Luh Gede Eka Putri Aprilianti Universitas Pendidikan Ganesha
  • Kadek Suranata Universitas Pendidikan Ganesha
  • Ni Putu Kusuma Widiastuti Universitas Pendidikan Ganesha
Keywords: Digital Flash Card Media, Problem Based Learning (PBL), Reading Skills

Abstract

This study was motivated by the low reading ability of first-grade students at SD Negeri 3 Gobleg, which was caused by the lack of interesting and interactive learning media used in the learning process. This study aimed to develop a digital flash card media based on Problem Based Learning (PBL) that is valid, practical, and effective in improving students’ reading skills. The research employed the Research and Development (R&D) method using the ADDIE development model, which consists of analyze, design, development, implementation, and evaluation stages. The subjects of this study were media experts, material experts, teachers, and first-grade students of SD Negeri 3 Gobleg. Data were collected through questionnaires and reading ability tests. The results showed that the developed digital flash card media met the validity criteria based on assessments by media and material experts. In addition, the media was considered practical based on the responses of teachers and students during the learning process. The effectiveness test results indicated an improvement in students’ reading abilities after using the PBL-based digital flash card media. Therefore, the developed media is feasible to be used as a learning medium to improve elementary school students’ reading skills.

References

Afrom, I. (2013). Studi Tentang

Faktor Penyebab Rendahnya

Kemampuan Membaca. Anterior

Jurnal, 13(1), 122–131.https://doi.org/10.33084/anterior. v13i1.298

Arsyad, A., & Sulfemi, W. B. (2014). Metode role playing berbantu

media audio visual pendidikan

dalam meningkatkan belajar IPS. Jurnal PIPSI (Jurnal Pendidikan

IPS Indonesia), 3(2), 41-46. Febriyanto, B., & Yanto, A. (2019). Penggunaan media Flash Card

untuk Meningkatkan Hasil

Belajar Siswa Sekolah Dasar. Jurnal Komunikasi Pendidikan, 3(2). https://doi.org/10.32585/jkp.v3i2. 302

Kumullah, R., Yulianto, A., & Ida, I. (2019). Peningkatan Membaca

Permulaan Melalui Media Flash

Card pada Siswa Kelas Rendah

Sekolah Dasar. Jurnal

Pendidikan, 7(2). https://doi.org/10.36232/pendidik

an.v7i2.301

Oktaviana, S. A. Z., & Ratnaningrum,

I. (2024). Pengembangan Media

Animasi Interaktif Berbasis

Scratch Untuk Meningkatkan

Hasil Belajar IPAS Siswa Kelas

V Sekolah Dasar. Elementary

School: Jurnal Pendidikan dan

Pembelajaran ke-SD-an, 12(2), 629-645. Pratama, A. P., & Hardini, A. T. A. (2022). Pengembangan Media

Pembelajaran Flash card

Untuk Meningkatkan

Kemampuan Membaca Lancar

Siswa SD. Jurnal Pendidikan

dan Konseling (JPDK), 4(6), 4570-4579. Puspitasari, Y., & Nurhayati, S. (2019). Pengaruh model

pembelajaran discovery

learning terhadap hasil belajar

siswa. Jurnal Pendidikan Dan

Kewirausahaan, 7(1), 93-108. Rahmawati, C. D., Novita, L., & Gani, R. A. (2021). PENGEMBANGAN MEDIA

FLASHCARD ASSEMBLR

BERBANTUAN QR-CODE

PADA TOPIK INDONESIAKU

KAYA ALAMNYA. Didaktik:

Jurnal Ilmiah PGSD STKIP

Subang, 11(03), 220-234. Setyastuti, C., Budi Santoso, A., &

Haryanti, U. (2021). upaya

guru dalam mengatasi

kesulitan membaca permulaan

pada siswa kelas I sdn 1

munggung. Berajah Journal, 2(1), 58–62

Published
2026-06-09
How to Cite
Ni Luh Gede Eka Putri Aprilianti, Suranata, K., & Kusuma Widiastuti, N. P. (2026). MEDIA FLASH CARD DIGITAL BERBASIS PROBLEM BASED LEARNING (PBL) UNTUK MENINGKATKAN KEMAMPUAN MEMBACA SISWA KELAS I SD. Didaktik : Jurnal Ilmiah PGSD STKIP Subang, 12(02), 254 - 264. https://doi.org/10.36989/didaktik.v12i02.14934