PENGARUH MEDIA KOMIK DIGITAL BERBASIS MODEL PROBLEM BASED LEARNING TERHADAP HASIL BELAJAR PENDIDIKAN PANCASILA KELAS V SDN 040448 KABANJAHE
Abstract
This study examined the effect of digital comic media based on the Problem Based Learning (PBL) model on the learning outcomes of fifth-grade students in Pendidikan Pancasila at SDN 040448 Kabanjahe. The study employed a quantitative approach with a quasi-experimental method using a nonequivalent control group design. The participants were 60 fifth-grade students, consisting of 30 students in class VA as the experimental group and 30 students in class VB as the control group. Data were collected through multiple-choice tests administered as pretests and posttests. The instrument was tested for validity, reliability, item difficulty, and discrimination. Twenty valid items were selected for the research instrument. Data analysis included descriptive statistics, the Shapiro-Wilk normality test, Levene's homogeneity test, and an independent-samples t-test. The experimental group obtained a pretest mean of 56.67 and a posttest mean of 81.33, whereas the control group obtained a pretest mean of 53.67 and a posttest mean of 68.67. The independent-samples t-test produced t = 6.887 with df = 58 and Sig. (2-tailed) = 0.000. These results indicate a statistically significant difference between the two groups after the learning treatment. The findings show that the use of digital comic media integrated with PBL was associated with higher learning outcomes in the studied Pendidikan Pancasila topic.
References
BSKAP. (2025). Keputusan Kepala Badan Standar, Kurikulum, dan Asesmen Pendidikan Nomor 46 Tahun 2025 tentang Capaian Pembelajaran.
Dewi, D. G. M. L., & Wulandari, I. G. A. A. (2024). Media Komik Digital Berbasis Kontekstual Muatan PPKn Materi Pengamalan Sila Pancasila untuk Siswa Kelas III Sekolah Dasar. Jurnal Media dan Teknologi Pendidikan, 4(3), 318–326. https://doi.org/10.23887/jmt.v4i3.78869
Fitri, A. S., Aeni, A. N., & Nugraha, R. G. (2023). Pengembangan Komik Digital untuk Meningkatkan Hasil Belajar pada Materi Nilai-Nilai Pancasila Siswa Kelas IV Sekolah Dasar. Al-Madrasah: Jurnal Ilmiah Pendidikan Madrasah Ibtidaiyah, 7(1).
Gusnarib, G., & Rosnawati, R. (2021). Teori-teori Belajar dan Pembelajaran. Penerbit Adab.
Hasan, M., Khasanah, B. A., Patriyani, R. E. H., Nahriana, Hidayati, H. T., Ridha, Z., Umami, R., Rahmatullah, N. R., Nurmitasari, Inanna, Masdiana, Mainuddin, Astuti, R., Harahap, T. K., & Mulati, T. S. (2021). Pengembangan Media Pembelajaran. Penerbit Tahta Media.
Kementerian Pendidikan, Kebudayaan, Riset, dan Teknologi. (2021). Buku Panduan Guru Pendidikan Pancasila untuk SD/MI Kelas V: Bersatu dalam Keberagaman.
Magdalena, I., Haq, A. S., & Ramdhan, F. (2020). Pembelajaran Pendidikan Kewarganegaraan di Sekolah Dasar Negri Bojong 3 Pinang. Jurnal Pendidikan dan Sains, 2(3), 418–430.
Narestuti, A. S., Sudiarti, D., & Nurjanah, U. (2021). Penerapan Media Pembelajaran Komik Digital untuk Meningkatkan Hasil Belajar Siswa. Bioedusiana: Jurnal Pendidikan Biologi.
Sugiyono. (2020). Metode Penelitian Kuantitatif, Kualitatif, dan R&D. Alfabeta.
Suyatno, S., Juharni, I., & Susilowati, W. W. (2023). Teori Belajar dan Pembelajaran Berorientasi Higher Order Thinking Skills. K-Media.











