PENERAPAN MEDIA CANVA NARASI BERBANTUAN E-ASSESSMENT QUIZWHIZZER UPAYA PENINGKATAN SIKAP KRITIS DAN KEMAMPUAN MEMBACA KELAS IV SD
Abstract
This study aims to improve reading comprehension of narrative texts and critical thinking skills among fourth-grade elementary students through the implementation of Problem-Based Learning (PBL) using Canva media and QuizWhizzer eassessment. The research employs a mixed-method approach with a one-group pretest-posttest design, involving 19 students from SD Negeri Winong 01. The learning process follows the five stages of PBL syntax, enhanced with interactive Canva media for narrative text presentations and QuizWhizzer for digital gamebased assessments. The results indicate a significant improvement in students' reading comprehension skills, with the average pretest score increasing from 53.68 to 75.63 in the posttest. A paired sample t-test yielded a significance value of < 0.001, confirming the effectiveness of the learning method. Canva’s visually engaging features facilitated better comprehension of the texts, while QuizWhizzer fostered student engagement during evaluations. This approach not only enhanced students' reading comprehension but also developed their critical thinking skills, providing an interactive, innovative, and modern learning experience tailored to current educational needs.
References
Ambarita, R. S., Wulan, N. S., & Wahyudin, D. (2021). Analisis Kemampuan Membaca Pemahaman pada Siswa Sekolah Dasar. 3(5), 2336–2344.
Atin, N., Hendriana, E. C., & Yanti, L. (2024). Hubungan Minat Baca dengan Kemampuan Membaca Pemahaman Siswa kelas IV Sekolah Dasar. 8(2), 1428–1436.
Fadilah, A., & Kanya, N. A. (2023). Pengertian Media , Tujuan , Fungsi , Manfaat dan Urgensi Media Pembelajaran. 1(2).
Juhaeni, Cahyani, E. I., Faricha Ajeng Mega Utami, & Safaruddin. (2023). Pengembangan Media Game Edukasi dalam Meningkatkan Hasil Belajar Matematika Kelas III Siswa Madrasah Ibtidaiyah. Journal of Instructional and Development Researches, 3(2), 58–66.
Kurniawan, A., Rahmawati, N. D., & Dian, K. (2024). Pengaruh Media Pembelajaran Interaktif Canva terhadap Hasil Belajar IPAS pada Peserta Didik Kelas IV Sekolah Dasar. 4, 179–187.
Liska, F., Alya, R., Barella, Y., Studi, P., Ips, P., & Keguruan, F. (2024). Menggali Potensi Problem Based Learning : Definisi , Sintaks , Dan Contoh Nyata. 2.
Mediana, P. A., Latifah, N., & Muttaqien, N. (2022). Analisis Kemampuan Membaca Pemahaman Berdasarkan Teori Taksonomi Ruddell pada Siswa Kelas 4 di Sdn Karawaci 1. 6, 8225–8230.
Putri, A., Rambe, R. N., & Nuraini, I. (2023). Upaya Peningkatan Keterampilan Membaca Di Kelas Tinggi. 3(2).
Siti Fadia Nabila, Juhana Sakmal, E. D. (2024). PENGEMBANGAN MEDIA ANIMASI BERBASIS CANVA UNTUK MENINGKATKAN KETERAMPILAN MENULIS TEKS NARASI SISWA KELAS V SD (STUDI LITERATUR). 09, 3005–3018.
Yuliani, A. (2023). Peningkatan keterampilan membaca pemahaman teks informasi melalui penerapan model problem based learning pada peserta didik kelas III Sekolah Dasar. 06(05), 834–841.











